FreeToPlay.biz The Business and Design of Free-To-Play Games


15
Jul/10
0

Speaking and Working at Casual Connect

A bit late on this update, but if anyone would like to "connect" at Casual Connect 2010, I will be in Seattle all week.

Here is what I'm up to:

* Speaking at a roundtable on third party development issues at the Gamesauce event on Monday

* Organizing a partnering event for a provincial interactive agency later in the week (pairing up developers in the social/casual/iPhone sectors with leaders in those sectors)

* Doing business development work for one of my clients (a large consumer electronics company) - scouting out talented games content partners

* Producing a post-show report for a multinational, multiplatform games client

* Taking any meetings that come my way!


Please drop me a line using the contact form on my consulting site if you'd like to get together during Casual Connect!

22
Apr/10
0

Speaking on MVP at INplay 2010, Toronto

I'll be giving a presentation on Minimum Viable Product (MVP) in Toronto, Ontario for INplay 2010, May 18-19, a conference focused on kids creative industries with "insights and opportunities in the interactive space."

Minimum Viable Product is a product development and release methodology pioneered by Eric Ries. Its main tenet is the development and early release of only the core of your product, allowing the marketplace to vet and feedback on its pros and cons. While the developer still has a roadmap of their own, risk is mitigated and the product offering more tightly focused when the core is released early and iterated upon often, in response to real customer feedback.

In my presentation, I'll go into why MVP has (or should) become your standard operating procedure for launching new products, especially in the online space. Hope to see you there!

21
Apr/10
0

GDC Europe Call for Papers Closes This Friday

Just got note via Sarissa Thrower of the following:

The call for papers for GDC Europe closes this Friday, April 23 at 11:59 p.m. ET.

Lectures and panel proposals are being solicited from the international game developer community for all five of this year's GDC Europe conference tracks, which include Business & Management, Game Design, Production, Technology, and Visual Arts.

To read more about the conference topics and the submission guidelines please visit: http://gdceurope.com/conference/c4p/index.html.

The event, taking place Monday through Wednesday August 16-18, 2010 at the Cologne Congress Center East in Cologne, Germany, will once again run alongside gamescom to present the leading game industry event for developers, consumers, publishers and trade professionals. GDC Europe will offer content to address the development community at a central location in the heart of Europe and command the critical mass of the European games sector.

For more information on GDC Europe visit: www.gdceurope.com

Who is going - or considering going - to GDC Europe? I would love to see some of you there! Can't think of a better excuse to go than to submit a panel or lecture... do it!

Adrian