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	<title>Comments on: Top 10 Ways to Remove Barriers to Entry in MMOs and Virtual Worlds</title>
	<atom:link href="http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/feed/" rel="self" type="application/rss+xml" />
	<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/</link>
	<description>The Business and Design of Free-To-Play Games</description>
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		<title>By: 10 ???????? ??????? ????? ????? ? ?????? ????? : ALiKntu&#8217;s blog</title>
		<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/comment-page-1/#comment-16</link>
		<dc:creator>10 ???????? ??????? ????? ????? ? ?????? ????? : ALiKntu&#8217;s blog</dc:creator>
		<pubDate>Tue, 10 Jun 2008 11:16:37 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/#comment-16</guid>
		<description>[...] ?????? Adrian Crook «Top 10 Ways to Remove Barriers to Entry in MMOs and Virtual Worlds» (http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/) ? [...]</description>
		<content:encoded><![CDATA[<p>[...] ?????? Adrian Crook «Top 10 Ways to Remove Barriers to Entry in MMOs and Virtual Worlds» (<a href="http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/" rel="nofollow">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/</a>) ? [...]</p>
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		<title>By: teatoad</title>
		<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/comment-page-1/#comment-15</link>
		<dc:creator>teatoad</dc:creator>
		<pubDate>Sat, 07 Jun 2008 12:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/#comment-15</guid>
		<description>http://gamefag.ru/publ/2-1-0-5

translated this article to russian
tnx for your blog</description>
		<content:encoded><![CDATA[<p><a href="http://gamefag.ru/publ/2-1-0-5" rel="nofollow">http://gamefag.ru/publ/2-1-0-5</a></p>
<p>translated this article to russian<br />
tnx for your blog</p>
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		<title>By: naisioxerloro</title>
		<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/comment-page-1/#comment-13</link>
		<dc:creator>naisioxerloro</dc:creator>
		<pubDate>Thu, 29 Nov 2007 10:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/#comment-13</guid>
		<description>Hi.
Good design, who make it?</description>
		<content:encoded><![CDATA[<p>Hi.<br />
Good design, who make it?</p>
]]></content:encoded>
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		<title>By: Soren Johnson</title>
		<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/comment-page-1/#comment-14</link>
		<dc:creator>Soren Johnson</dc:creator>
		<pubDate>Sun, 18 Nov 2007 19:29:29 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/#comment-14</guid>
		<description>It&#039;s interesting that MapleStory completely fails at #4 and #5. I was shocked at just how long it took me to get into the game when I tried it out...</description>
		<content:encoded><![CDATA[<p>It&#8217;s interesting that MapleStory completely fails at #4 and #5. I was shocked at just how long it took me to get into the game when I tried it out&#8230;</p>
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		<title>By: Dallas Snell Talks Dungeon Runners, Free to Play and NCsoft 2.0 &#171; Free To Play</title>
		<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/comment-page-1/#comment-12</link>
		<dc:creator>Dallas Snell Talks Dungeon Runners, Free to Play and NCsoft 2.0 &#171; Free To Play</dc:creator>
		<pubDate>Wed, 17 Oct 2007 22:34:27 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/#comment-12</guid>
		<description>[...] Most flatteringly, Dallas said his officemates all had printouts of F2P&#8217;s article, Top 10 Ways to Reduce Barriers to Entry, and were treating it as a white paper of [...]</description>
		<content:encoded><![CDATA[<p>[...] Most flatteringly, Dallas said his officemates all had printouts of F2P&#8217;s article, Top 10 Ways to Reduce Barriers to Entry, and were treating it as a white paper of [...]</p>
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		<title>By: GameProducer.Net &#187; Carnival of Game Production - Fifth Edition</title>
		<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/comment-page-1/#comment-11</link>
		<dc:creator>GameProducer.Net &#187; Carnival of Game Production - Fifth Edition</dc:creator>
		<pubDate>Fri, 10 Aug 2007 16:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/#comment-11</guid>
		<description>[...] Crook - product at Relic Entertainment - provided a fresh look on MMO genre. Check out his article: Top 10 Ways to Remove Barriers to Entry in MMOs and Virtual Worlds. Many of the ideas are applicable for other types of business as [...]</description>
		<content:encoded><![CDATA[<p>[...] Crook &#8211; product at Relic Entertainment &#8211; provided a fresh look on MMO genre. Check out his article: Top 10 Ways to Remove Barriers to Entry in MMOs and Virtual Worlds. Many of the ideas are applicable for other types of business as [...]</p>
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		<title>By: 10 Things You Didn&#8217;t Know About the Most Successful Shockwave MMO &#171; Free To Play</title>
		<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/comment-page-1/#comment-10</link>
		<dc:creator>10 Things You Didn&#8217;t Know About the Most Successful Shockwave MMO &#171; Free To Play</dc:creator>
		<pubDate>Thu, 12 Jul 2007 06:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/#comment-10</guid>
		<description>[...] that with deferred sign up (as I mentioned in my previous article), and you have a deadly fast way to get players into your [...]</description>
		<content:encoded><![CDATA[<p>[...] that with deferred sign up (as I mentioned in my previous article), and you have a deadly fast way to get players into your [...]</p>
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		<title>By: Eyes Like Ours &#187; Removing Barriers and Keeping Players</title>
		<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/comment-page-1/#comment-9</link>
		<dc:creator>Eyes Like Ours &#187; Removing Barriers and Keeping Players</dc:creator>
		<pubDate>Mon, 09 Jul 2007 19:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/#comment-9</guid>
		<description>[...] Source [...]</description>
		<content:encoded><![CDATA[<p>[...] Source [...]</p>
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		<title>By: nabeelo</title>
		<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/comment-page-1/#comment-8</link>
		<dc:creator>nabeelo</dc:creator>
		<pubDate>Thu, 05 Jul 2007 20:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/#comment-8</guid>
		<description>Right on Adrian.</description>
		<content:encoded><![CDATA[<p>Right on Adrian.</p>
]]></content:encoded>
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		<title>By: Raph&#8217;s Website &#187; NPD offers a new gamer demo study</title>
		<link>http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/comment-page-1/#comment-7</link>
		<dc:creator>Raph&#8217;s Website &#187; NPD offers a new gamer demo study</dc:creator>
		<pubDate>Thu, 05 Jul 2007 17:06:29 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/2007/07/05/top-10-ways-to-remove-barriers-to-entry-in-mmos-and-virtual-worlds/#comment-7</guid>
		<description>[...] One thing that sticks out is that the Mass Market category isn&#8217;t all that mass market for the industry right now. In fact, the &#8220;big game&#8221; is actually PC gamers of the two sorts, which account for half the entire gaming market, and can be monetized at least once a quarter. But at that sort of volume, there&#8217;s plenty of opportunities for other sorts of revenue streams, such as ads. The size of this segment bodes well for all the web-game startups out there now, especially if they design for their market. [...]</description>
		<content:encoded><![CDATA[<p>[...] One thing that sticks out is that the Mass Market category isn&#8217;t all that mass market for the industry right now. In fact, the &#8220;big game&#8221; is actually PC gamers of the two sorts, which account for half the entire gaming market, and can be monetized at least once a quarter. But at that sort of volume, there&#8217;s plenty of opportunities for other sorts of revenue streams, such as ads. The size of this segment bodes well for all the web-game startups out there now, especially if they design for their market. [...]</p>
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