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	<title>Comments on: Evolving Business Models in MMOs &#8211; Panel</title>
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	<link>http://freetoplay.biz/2008/09/17/evolving-business-models-in-mmos-panel/</link>
	<description>The Business and Design of Free-To-Play Games</description>
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		<title>By: Evolving Business Models in MMOs - Panel at Free 2 Play PC Games</title>
		<link>http://freetoplay.biz/2008/09/17/evolving-business-models-in-mmos-panel/comment-page-1/#comment-229</link>
		<dc:creator>Evolving Business Models in MMOs - Panel at Free 2 Play PC Games</dc:creator>
		<pubDate>Sat, 01 Nov 2008 05:19:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=243#comment-229</guid>
		<description>[...] Evolving Business Models in MMOs - Panel    A&#173;dr&#173;ia&#173;n&#173; Cr&#173;ook is a&#173; ga&#173;m&#173;e in&#173;dust&#173;r&#173;y vet&#173;er&#173;a&#173;n&#173; w&#173;ho hea&#173;ds up Com&#173;pulsion&#173; Loop - a&#173; design&#173; con&#173;sult&#173;a&#173;n&#173;cy f&#173;ocused on&#173; t&#173;he free-t&#173;o-pla&#173;y a&#173;n&#173;d cor&#173;e ga&#173;m&#173;e sect&#173;or&#173;s. T&#173;his a&#173;r&#173;t&#173;icle or&#173;igin&#173;a&#173;lly a&#173;ppea&#173;r&#173;ed on&#173; Cr&#173;ook&#8217;s blog, F&#173;r&#173;eeT&#173;oPla&#173;y.biz, a&#173;n&#173;d ha&#173;s been&#173; r&#173;epr&#173;in&#173;t&#173;ed her&#173;e w&#173;it&#173;h his per&#173;m&#173;ission&#173;. Or&#173;ig&#173;inal&#173; Ar&#173;ticl&#173;e [...]</description>
		<content:encoded><![CDATA[<p>[...] Evolving Business Models in MMOs &#8211; Panel    A&shy;dr&shy;ia&shy;n&shy; Cr&shy;ook is a&shy; ga&shy;m&shy;e in&shy;dust&shy;r&shy;y vet&shy;er&shy;a&shy;n&shy; w&shy;ho hea&shy;ds up Com&shy;pulsion&shy; Loop &#8211; a&shy; design&shy; con&shy;sult&shy;a&shy;n&shy;cy f&shy;ocused on&shy; t&shy;he free-t&shy;o-pla&shy;y a&shy;n&shy;d cor&shy;e ga&shy;m&shy;e sect&shy;or&shy;s. T&shy;his a&shy;r&shy;t&shy;icle or&shy;igin&shy;a&shy;lly a&shy;ppea&shy;r&shy;ed on&shy; Cr&shy;ook&#8217;s blog, F&shy;r&shy;eeT&shy;oPla&shy;y.biz, a&shy;n&shy;d ha&shy;s been&shy; r&shy;epr&shy;in&shy;t&shy;ed her&shy;e w&shy;it&shy;h his per&shy;m&shy;ission&shy;. Or&shy;ig&shy;inal&shy; Ar&shy;ticl&shy;e [...]</p>
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	<item>
		<title>By: Evolving Business Models in MMOs - Panel &#124; Free Online Mmorpgs and MMOs</title>
		<link>http://freetoplay.biz/2008/09/17/evolving-business-models-in-mmos-panel/comment-page-1/#comment-232</link>
		<dc:creator>Evolving Business Models in MMOs - Panel &#124; Free Online Mmorpgs and MMOs</dc:creator>
		<pubDate>Sat, 01 Nov 2008 00:45:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=243#comment-232</guid>
		<description>[...] Adrian Crook is a game industry veteran who heads up Compulsion Loop - a design consultancy focused on the free-to-play and core game sectors. This article originally appeared on Crook&#8217;s blog, FreeToPlay.biz, and has been reprinted here with his permission. Original Article [...]</description>
		<content:encoded><![CDATA[<p>[...] Adrian Crook is a game industry veteran who heads up Compulsion Loop &#8211; a design consultancy focused on the free-to-play and core game sectors. This article originally appeared on Crook&#8217;s blog, FreeToPlay.biz, and has been reprinted here with his permission. Original Article [...]</p>
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	<item>
		<title>By: Adrian Crook</title>
		<link>http://freetoplay.biz/2008/09/17/evolving-business-models-in-mmos-panel/comment-page-1/#comment-233</link>
		<dc:creator>Adrian Crook</dc:creator>
		<pubDate>Fri, 26 Sep 2008 20:47:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=243#comment-233</guid>
		<description>One time they referred to themselves as Jesse and another time as Jessica. So yes, probably the same person.</description>
		<content:encoded><![CDATA[<p>One time they referred to themselves as Jesse and another time as Jessica. So yes, probably the same person.</p>
]]></content:encoded>
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	<item>
		<title>By: Peter Harkins</title>
		<link>http://freetoplay.biz/2008/09/17/evolving-business-models-in-mmos-panel/comment-page-1/#comment-234</link>
		<dc:creator>Peter Harkins</dc:creator>
		<pubDate>Fri, 26 Sep 2008 20:20:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=243#comment-234</guid>
		<description>Is it possible the moderator of this talk was Jessica Mulligan, the game consultant and writer, rather than &quot;Jesse Mulligan&quot;?</description>
		<content:encoded><![CDATA[<p>Is it possible the moderator of this talk was Jessica Mulligan, the game consultant and writer, rather than &#8220;Jesse Mulligan&#8221;?</p>
]]></content:encoded>
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	<item>
		<title>By: Evolving MMOs: Changing Business Models [Business]&#160;&#124;&#160;InboxGame.com</title>
		<link>http://freetoplay.biz/2008/09/17/evolving-business-models-in-mmos-panel/comment-page-1/#comment-236</link>
		<dc:creator>Evolving MMOs: Changing Business Models [Business]&#160;&#124;&#160;InboxGame.com</dc:creator>
		<pubDate>Mon, 22 Sep 2008 04:02:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=243#comment-236</guid>
		<description>[...] E&#173;volvin&#173;&#173;g B&#173;u&#173;sin&#173;&#173;e&#173;ss Mode&#173;ls in&#173;&#173; MMOs -... [F&#173;r&#173;ee T&#173;o&#173;&#173; Pl&#173;ay] [...]</description>
		<content:encoded><![CDATA[<p>[...] E&#173;volvin&#173;&#173;g B&#173;u&#173;sin&#173;&#173;e&#173;ss Mode&#173;ls in&#173;&#173; MMOs -&#8230; [F&#173;r&#173;ee T&#173;o&#173;&#173; Pl&#173;ay] [...]</p>
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	</item>
	<item>
		<title>By: fatfoogoo</title>
		<link>http://freetoplay.biz/2008/09/17/evolving-business-models-in-mmos-panel/comment-page-1/#comment-231</link>
		<dc:creator>fatfoogoo</dc:creator>
		<pubDate>Thu, 18 Sep 2008 13:47:50 +0000</pubDate>
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		<description>Thanks for this Adrian!  For those of us that can&#039;t attend every talk, you&#039;re quickly becoming the go to source.</description>
		<content:encoded><![CDATA[<p>Thanks for this Adrian!  For those of us that can&#8217;t attend every talk, you&#8217;re quickly becoming the go to source.</p>
]]></content:encoded>
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	<item>
		<title>By: MMOG nuggets from Austin GDC &#171; Lightspeed Venture Partners Blog</title>
		<link>http://freetoplay.biz/2008/09/17/evolving-business-models-in-mmos-panel/comment-page-1/#comment-235</link>
		<dc:creator>MMOG nuggets from Austin GDC &#171; Lightspeed Venture Partners Blog</dc:creator>
		<pubDate>Thu, 18 Sep 2008 07:02:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=243#comment-235</guid>
		<description>[...] a panel on evolving business models in MMOs, CCP&#8217;s (Eve Online) Petursson notes that subscription MMOs mostly reward time spent playing [...]</description>
		<content:encoded><![CDATA[<p>[...] a panel on evolving business models in MMOs, CCP&#8217;s (Eve Online) Petursson notes that subscription MMOs mostly reward time spent playing [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Evolving Business Models in MMOs : Kzero</title>
		<link>http://freetoplay.biz/2008/09/17/evolving-business-models-in-mmos-panel/comment-page-1/#comment-230</link>
		<dc:creator>Evolving Business Models in MMOs : Kzero</dc:creator>
		<pubDate>Wed, 17 Sep 2008 21:14:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=243#comment-230</guid>
		<description>[...] extract from a post published on Free to Play - related to MMOs but nevertheless relevant to virtual worlds and this [...]</description>
		<content:encoded><![CDATA[<p>[...] extract from a post published on Free to Play &#8211; related to MMOs but nevertheless relevant to virtual worlds and this [...]</p>
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