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	<title>Comments on: A Lively Failure: 5 Other Reasons Lively Flopped</title>
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	<link>http://freetoplay.biz/2008/11/26/a-lively-failure-5-other-reasons-lively-flopped/</link>
	<description>The Business and Design of Free-To-Play Games</description>
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		<title>By: Frexprsn</title>
		<link>http://freetoplay.biz/2008/11/26/a-lively-failure-5-other-reasons-lively-flopped/comment-page-1/#comment-1486</link>
		<dc:creator>Frexprsn</dc:creator>
		<pubDate>Sat, 19 Mar 2011 02:41:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=313#comment-1486</guid>
		<description>Wow, imagine running into you, Simon, and Derek here! There are both some great articles, and I think you made some great points on Lively, even though I never had a chance to experience it myself..I was at Vivaty! As for dark dragon, I left IMVU, too, but after about a year..only to discover Frenzoo and Smallworlds, which is where to find me nowadays. They are both the closest I&#039;ve found to what I&#039;m looking for - a virtual world with business and general social capablilities against a 2d profile or webpage. I actually found this article while deciding whether to gove Yoowalk another try!</description>
		<content:encoded><![CDATA[<p>Wow, imagine running into you, Simon, and Derek here! There are both some great articles, and I think you made some great points on Lively, even though I never had a chance to experience it myself..I was at Vivaty! As for dark dragon, I left IMVU, too, but after about a year..only to discover Frenzoo and Smallworlds, which is where to find me nowadays. They are both the closest I&#8217;ve found to what I&#8217;m looking for &#8211; a virtual world with business and general social capablilities against a 2d profile or webpage. I actually found this article while deciding whether to gove Yoowalk another try!</p>
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		<title>By: Simon Newstead</title>
		<link>http://freetoplay.biz/2008/11/26/a-lively-failure-5-other-reasons-lively-flopped/comment-page-1/#comment-1240</link>
		<dc:creator>Simon Newstead</dc:creator>
		<pubDate>Thu, 22 Oct 2009 04:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=313#comment-1240</guid>
		<description>I agree they could have turned lively into a great destination with time and iteration, but obviously google didn&#039;t think it was core to their business. Re walking, IMVU has done great so far without it, although I&#039;m sure you&#039;re not alone in wishing they had movement...</description>
		<content:encoded><![CDATA[<p>I agree they could have turned lively into a great destination with time and iteration, but obviously google didn&#8217;t think it was core to their business. Re walking, IMVU has done great so far without it, although I&#8217;m sure you&#8217;re not alone in wishing they had movement&#8230;</p>
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		<title>By: Dark-Dragon</title>
		<link>http://freetoplay.biz/2008/11/26/a-lively-failure-5-other-reasons-lively-flopped/comment-page-1/#comment-1238</link>
		<dc:creator>Dark-Dragon</dc:creator>
		<pubDate>Wed, 21 Oct 2009 22:29:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=313#comment-1238</guid>
		<description>(for the second reason i mostly meant that walking was unneeded, after lively has been shut down i tried imvu, i liked it, but then i noticed i wasn&#039;t even able to walk -&gt; quit, really this is obviously silly, 3d worlds have to seem like a world, warping avatars was one possibility i didn&#039;t like in lively either)</description>
		<content:encoded><![CDATA[<p>(for the second reason i mostly meant that walking was unneeded, after lively has been shut down i tried imvu, i liked it, but then i noticed i wasn&#8217;t even able to walk -&gt; quit, really this is obviously silly, 3d worlds have to seem like a world, warping avatars was one possibility i didn&#8217;t like in lively either)</p>
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		<title>By: Dark-Dragon</title>
		<link>http://freetoplay.biz/2008/11/26/a-lively-failure-5-other-reasons-lively-flopped/comment-page-1/#comment-1237</link>
		<dc:creator>Dark-Dragon</dc:creator>
		<pubDate>Wed, 21 Oct 2009 22:26:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=313#comment-1237</guid>
		<description>reasons 1 and 2 are just not true at all, the rest is however valid. still, lively failed mostly because of google shutting it down before they made it a proper thing... with only little effort it could have become a really cool place, like it already was once you figured out how to use it.</description>
		<content:encoded><![CDATA[<p>reasons 1 and 2 are just not true at all, the rest is however valid. still, lively failed mostly because of google shutting it down before they made it a proper thing&#8230; with only little effort it could have become a really cool place, like it already was once you figured out how to use it.</p>
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		<title>By: oriste</title>
		<link>http://freetoplay.biz/2008/11/26/a-lively-failure-5-other-reasons-lively-flopped/comment-page-1/#comment-253</link>
		<dc:creator>oriste</dc:creator>
		<pubDate>Thu, 27 Nov 2008 08:28:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.freetoplay.biz/?p=313#comment-253</guid>
		<description>The Livelyzens (Lively users) are coming together to appeal to Google to keep Lively alive.

Lively is a great platform for interaction as well as creativity. It is easy to use, browser based, embeddable on webpages to bring a 3D experience right on your website. While Lively has been in beta and has limited capability in terms of the objects and avatars available, the Livelyzens have been able to come up with very creative ways to create art from what is available. All this in a &quot;clean&quot; 3D world thanks to Google&#039;s vigilance in getting rid of rooms with inappropriate content. More than anything, Lively has become a place to make friends for life – from all over the world with wonderful people.

Please visit our website http://livelyzens.com and participate in the Lively Machinima contest we are conducting to show the creative potential of Google Lively. Please also sign our online petition http://livelyzens.com/petition.aspx

We kindly request netizens to support us in reviving a wonderful 3D world that is a kid friendly and a creative space for art and interaction amongst adults.</description>
		<content:encoded><![CDATA[<p>The Livelyzens (Lively users) are coming together to appeal to Google to keep Lively alive.</p>
<p>Lively is a great platform for interaction as well as creativity. It is easy to use, browser based, embeddable on webpages to bring a 3D experience right on your website. While Lively has been in beta and has limited capability in terms of the objects and avatars available, the Livelyzens have been able to come up with very creative ways to create art from what is available. All this in a &#8220;clean&#8221; 3D world thanks to Google&#8217;s vigilance in getting rid of rooms with inappropriate content. More than anything, Lively has become a place to make friends for life – from all over the world with wonderful people.</p>
<p>Please visit our website <a href="http://livelyzens.com" rel="nofollow">http://livelyzens.com</a> and participate in the Lively Machinima contest we are conducting to show the creative potential of Google Lively. Please also sign our online petition <a href="http://livelyzens.com/petition.aspx" rel="nofollow">http://livelyzens.com/petition.aspx</a></p>
<p>We kindly request netizens to support us in reviving a wonderful 3D world that is a kid friendly and a creative space for art and interaction amongst adults.</p>
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