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	<title>Comments on: Finding Fatal Flaws: Lessons from Kongregate &#8211; CC09</title>
	<atom:link href="http://freetoplay.biz/2009/07/23/finding-fatal-flaws-lessons-from-kongregate-cc09/feed/" rel="self" type="application/rss+xml" />
	<link>http://freetoplay.biz/2009/07/23/finding-fatal-flaws-lessons-from-kongregate-cc09/</link>
	<description>The Business and Design of Free-To-Play Games</description>
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		<title>By: UnKnown</title>
		<link>http://freetoplay.biz/2009/07/23/finding-fatal-flaws-lessons-from-kongregate-cc09/comment-page-1/#comment-1242</link>
		<dc:creator>UnKnown</dc:creator>
		<pubDate>Fri, 30 Oct 2009 20:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/?p=445#comment-1242</guid>
		<description>OMG lol he does see the point of Kongregate and Newgrounds.
Kongregate encourages New developers to show some stuff
While Newgrounds Makes those developers improve their skills.
In my view there are no &quot;FATAL FLAWS&quot; because both are doing well in what they do.</description>
		<content:encoded><![CDATA[<p>OMG lol he does see the point of Kongregate and Newgrounds.<br />
Kongregate encourages New developers to show some stuff<br />
While Newgrounds Makes those developers improve their skills.<br />
In my view there are no &#8220;FATAL FLAWS&#8221; because both are doing well in what they do.</p>
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		<title>By: Fatal flaws of Flash Game Design &#8211; notes from Kongregate talk at Casual Connect &#171; Lightspeed Venture Partners Blog</title>
		<link>http://freetoplay.biz/2009/07/23/finding-fatal-flaws-lessons-from-kongregate-cc09/comment-page-1/#comment-977</link>
		<dc:creator>Fatal flaws of Flash Game Design &#8211; notes from Kongregate talk at Casual Connect &#171; Lightspeed Venture Partners Blog</dc:creator>
		<pubDate>Thu, 30 Jul 2009 21:39:49 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/?p=445#comment-977</guid>
		<description>[...] Adrian Crook notes that game plays are not as long-tail as expected: [...]</description>
		<content:encoded><![CDATA[<p>[...] Adrian Crook notes that game plays are not as long-tail as expected: [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Rencontres</title>
		<link>http://freetoplay.biz/2009/07/23/finding-fatal-flaws-lessons-from-kongregate-cc09/comment-page-1/#comment-959</link>
		<dc:creator>Rencontres</dc:creator>
		<pubDate>Fri, 24 Jul 2009 08:20:02 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/?p=445#comment-959</guid>
		<description>Interesting statistic. Kongregate is one of most successful game portals , its also personally my favorite. 
Youve missed GemCraft , for me its the most addictive game out there.</description>
		<content:encoded><![CDATA[<p>Interesting statistic. Kongregate is one of most successful game portals , its also personally my favorite.<br />
Youve missed GemCraft , for me its the most addictive game out there.</p>
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	<item>
		<title>By: v3</title>
		<link>http://freetoplay.biz/2009/07/23/finding-fatal-flaws-lessons-from-kongregate-cc09/comment-page-1/#comment-958</link>
		<dc:creator>v3</dc:creator>
		<pubDate>Thu, 23 Jul 2009 21:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/?p=445#comment-958</guid>
		<description>•Style, aesthetics, relatability are more important than impressive tech

This one statement- undos 20 years of the &quot;old game biz&quot; as the entertainemnt products they make, need to reach 10a of millions instead of 10 of thousands to succeed.

welcome to the past again:)</description>
		<content:encoded><![CDATA[<p>•Style, aesthetics, relatability are more important than impressive tech</p>
<p>This one statement- undos 20 years of the &#8220;old game biz&#8221; as the entertainemnt products they make, need to reach 10a of millions instead of 10 of thousands to succeed.</p>
<p>welcome to the past again:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adrian Crook</title>
		<link>http://freetoplay.biz/2009/07/23/finding-fatal-flaws-lessons-from-kongregate-cc09/comment-page-1/#comment-957</link>
		<dc:creator>Adrian Crook</dc:creator>
		<pubDate>Thu, 23 Jul 2009 21:10:26 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/?p=445#comment-957</guid>
		<description>Yes, pls use it, Robert!</description>
		<content:encoded><![CDATA[<p>Yes, pls use it, Robert!</p>
]]></content:encoded>
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	<item>
		<title>By: Robert Stanton</title>
		<link>http://freetoplay.biz/2009/07/23/finding-fatal-flaws-lessons-from-kongregate-cc09/comment-page-1/#comment-956</link>
		<dc:creator>Robert Stanton</dc:creator>
		<pubDate>Thu, 23 Jul 2009 18:56:27 +0000</pubDate>
		<guid isPermaLink="false">http://freetoplay.biz/?p=445#comment-956</guid>
		<description>Thank you Adrian.
Very informative.
May I use? [With proper credits, of course]</description>
		<content:encoded><![CDATA[<p>Thank you Adrian.<br />
Very informative.<br />
May I use? [With proper credits, of course]</p>
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